My Current campaign on Roll20 is a Fantasy campaign using the Genesys RPG system but taking a few cues from Warhammer Fantasy Role Playing 3rd edition. Basically the big changes are
- Soak is equal to 1/2 of a character’s brawn instead of full brawn
- Soak and defense for armor is slightly more than Genesys Standard
- Some weapons have a higher damage value.
This game has some aspects of a playtest to it, as these values may need to be altered to fit the feel of the game I am looking to create. I am currently looking at running magic in the standard Genesys / Terrinoth method. But if I feel Magic is too easily abused or is the simple solution to every problem, I may need to find a way to make magic more specialized.